Each card can be upgraded multiple times and new ones are found often. Experience (karma) provides skill points that can be spent on cards for four categories (Life, Powers, Resource and Warrior), which influence the play style. Later in the game the unused ones can be converted to craft new mods. Enemy weaknesses and resistances are shown during fights, encouraging the player to adapt and customize the weapons. Weapons and mods can be changed on the fly. These include a larger clip size, reload time, accuracy or more damage, but also attacks based on electricity, fire, ice, poison, targeting certain enemy resistance. Each weapon has three slots for customization found during levels. Gems are used to improve armour, powers and weapons. Loot consists of weapons, money and gems. These are often used in combat to deal with multiple enemies at once. Often there are powerful bosses to defeat as well.Ĭhi acts as mana for the magic systems and allows for actions such as Chi-Blast, Grip of Darkness, Healing Flame, Shadow Fury, Teleport and Vanish. Damage numbers are visible on enemies along with health bars. Levels also have shrines to refill health, ammo and Chi (magic) combined with checkpoints. On top of that there is a large amount of options to customize weapons or apply magic to them, making the gameplay more similar to the Borderlands series for instance. Weapons are often found in the environment and they each have different statistics that can be compared directly. It is possible to cut off specific limbs, preventing the use of a weapon. Melee weapon have different types of attack and can be timed to parry about any incoming attack. Only eight can be carried at all times, but redundant ones can be sold. There are now over 70 weapons such as katanas, short swords, claws, crescent blades, bows, chainsaws, grenade and rocket launchers, pistols, assault rifles, mines, shotguns and so on with primary and secondary attacks. The randomization element for loot also provides the game's new RPG elements, which introduce a large amount of customization to the game. The main quests and environment types such as sci-fi neon buildings, temples or countryside landscapes as settings follow the story and are not randomized. There are different combinations, but not based on procedural generation. Levels are also always randomized for each session, with variations for terrain, buildings, props, items, weather, enemy types, enemy placement and so on. There is more focus on verticality as Lo Wang always has access to a double jump combined with infinite sprint, climbing, no fall damage and a quick dash in four directions. Levels are now larger, more open areas that can often be explored in many directions. There are now hub areas (include a Wang Cave) with shops and characters where primary or optional missions can be started combined with fast travel to start right away. There is once again a linear campaign but with a different approach. Enemies consist of Zilla's minions combined with the demons from the shadow realm. She often appears during missions as they banter. Early on her body becomes corrupted and Master Smith transfers Kamiko's soul to Lo Wang's body. In the previous game the demon Hoji was Lo Wang's companion and this time he ends up with the girl Kamiko, working for Zilla, in his head. During a mission for the Yakuza something goes wrong. Demons, and humans under the command of nemesis Orochi Zilla now live side by side and both are out for his blood. Lo Wang now lives in the wildlands as a hired sword. The game's campaign is set five years after the events of the previous game. The biggest differences are in the amount of weapons and customization options, the open level design and the introduction of online multiplayer for up to four players working cooperatively. The core 1st-person gameplay is similar to the previous game, offering both close combat melee combat, as with the katana in the previous game, combined with ranged gunplay. As usual he constantly comments on the encounters, dropping oneliners and lending the game a humorous tone combined with over-the-top violence. Consistent across all games in the series Lo Wang is the protagonist, once a corporate shogun and now a mercenary available for hire. Shadow Warrior 2 is the sequel to the 2013 game Shadow Warrior, which is a reboot of the 1997 title Shadow Warrior.
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If the Strike Force missions are not completed, the U.S. It seems Black Ops takes place in an Alternate Timeline where the XM8 was selected, the “XM” designation was dropped, and eventually the resulting M8 rifle received an alteration, most likely the accessory rails or four round burst, giving it the M8A1 designation it has in game. The rifle is based on the XM8, which was considered to replace the M4 carbine in real life, but wasn’t deemed “better enough” to justify the expense. The HK416 is still pretty close "M27" is a name attributed to the weapon, but only to the specific Marine-issue light machinegun variant that the in-game weapon is not modeled after. Most obvious is the SG-556 as the SWAT-556.A.K.A.-47: This is the first Call of Duty game to use this on a large scale various real-life firearms used in the future missions use fictionalized or altered names (the TDI Kard is the "KAP-40", the QCW-05 becomes the "Chicom CQB", etc.).Depending on your actions, the ship is either saved by Chinese drones or sunk. All Your Base Are Belong to Us: In "Odysseus" Menendez and an army of mercenaries seize control of the USS Barack Obama, your home base.Chloe Lynch AKA Karma is rescued in the Strike Force mission "Second Chance" and can be controlled by the player.Some of the soldiers in Strike Force missions are voiced by Michelle Rodriguez, definitively qualifying them for this trope.Action Film, Quiet Drama Scene: The brief interlude at McKnight's house at the beginning of "Suffer with Me".The '80s: Several missions throughout the game are set in 1986, with the last ("Suffer With Me") being set in 1989, during the U.S.Black Ops III takes place 40 years later after Black Ops II with super-soldier technology going too far.īlack Ops II has a total of 31 Multiplayer Maps and 6 Zombie Maps.Ĭall of Duty: Black Ops II provides examples of: It was negatively received universally for its rushed mechanics and sloppy AI as well as having a plot that failed to live up to its premise as well as a Mobile tie-in "Strike Team".Ī sequel, Call of Duty: Black Ops III, was announced for release on Friday, November 6th, 2015. It received mostly positive reviews from critics, who liked the branching story paths and idea of Strike Forces missions, even if the latter's AI was criticized.Ĭoinciding with the release of the main game is Call of Duty: Black Ops Declassified, a Gaiden Game for the PlayStation Vita that fills in the gap between the first and second Black Ops games. The game was released on Novemfor the PC, Xbox 360, and PlayStation 3, with a November 18 release for the Wii U in North America, and November 30 for the Wii U in Europe. Unlike Zombies, Strike Force is directly related to the single-player mode's plot, and all but one of the Strike Force missions are required to be played for the best ending. If important characters die or objectives are failed, the game will adjust the plot to accommodate for that.Īlong with Nazi Zombies returning, the game also features "Strike Force", an RTS-like game mode where the player will take command of a small army, and can even jump in the fray in first-person combat. The game departs from the traditional linear storyline of previous Call of Duty games, allowing branching storylines with Multiple Endings. The two eras are bridged together by a man named Raul Menendez, a Latin American drug lord-turned-terrorist who despises western society and acts as the game's antagonist. The story of the game is split between the previous game's protagonist Alex Mason (who is playable in the 1980s flashback missions) and his son David (a SEAL Team Six commander in 2025). Set in both the year 2025 and in the 1980s, the game entails a future Cold War between the US and China over a rare earth mineral called Celerium, and flashbacks in the 1980s detailing the late Cold War. Call of Duty: Black Ops II is the direct sequel to the 2010 game, Call of Duty: Black Ops, developed by Treyarch. The standard and cross-gen digital version. This edition will only be sold as a physical edition for PS5 and Xbox Series X/S at GameStop and EB Games in Canada. NBA 2K22 will be getting three variations of cover athletes, paying homage to current greats in the NBA and WNBA as well as historical legends. WNBA athletes were first included in NBA 2K20 , and Parker will be the first female cover athlete in NBA 2K history. This will be the first appearance for both Abdul-Jabbar and Nowitzki on an NBA 2K cover, while giving Durant his third cover appearance after NBA 2K13 and NBA 2K15. The fourth version of NBA 2K22 is the WNBA 25th Anniversary Special Edition, with Chicago Sky star Candace Parker serving as the cover athlete. Who is on the NBA 2K22 cover Dallas Mavericks star Luka Doncic will. The NBA 2K22 NBA 75th Anniversary Edition includes three different athletes on the cover, featuring Kareem Abdul-Jabbar, Dirk Nowitzki, and Kevin Durant. Kareem Abdul-Jabbar, Dirk Nowitzki and Kevin Durant will be on the cover for the NBA. Dončić also appears on the cover of the NBA 2K22 Digital Cross-Gen Bundle, with a completely different painting of the player than the Standard Edition. Despite the lack of information as of now, a legitimate looking cover of NBA 2K22 featuring. Dončić is a two-time All-Star after only three seasons in the NBA, and the Standard Edition cover honors the athlete with a blue, white, and red background that represents his home country of Slovania. Finally, late LA Lakers legend Kobe Bryant was the cover athlete for the legends version of NBA 2K22. NBA 2K22 continues the tradition of multiple cover athletes with six different players spanning the four editions of the game.ĢK Sports revealed the cover athletes for NBA 2K22, with Dallas Mavericks player Luka Dončić headlining the cover of the Standard Edition of the game. Zion Williamson of the New Orleans Pelicans dunked on the cover of the PS5 and Xbox Series X/S editions, while Kobe Bryant was immortalized on the Mamba Forever edition of the game, which released on all consoles. Last year's NBA 2K21 included three different cover athletes for the varying editions, with Portland Trailblazer's star Damian Lillard gracing the cover of the standard edition on last-gen consoles. Kareem Abdul-Jabbar, Dirk Nowitzki, and Kevin Durant 2k 1. Related: Every NBA 2K22 Anniversary & Special Edition Explained Introducing the NBA 2K22 Cover Athletes 2K MOBILE Luka Doni KD. Each edition of the game will vary in price, which is standard and will accommodate for the differing pre-order bonuses. This has been the trend for the series, with 2K sports offering various pre-order bonuses like the game's virtual currency and MyTEAM points to reward players for buying certain editions. This version come with both the previous and new-gen versions of the game on either PlayStation or Xbox consoles, and costs $79.99.NBA 2K22 will have four different editions of the game in the United States this year that fans can choose to purchase. He also appears on the cover for the Cross-Gen Digital Bundle, which has been painted by renowned artist Charly Palmer. RELATED: PS5 is the Official Console of the NBA 2K League It features Luka Doncic on the cover, a Slovenian player for the Dallas Mavericks and the Slovenian national team. The first is the standard edition, which costs $59.99 on previous-gen platforms like the PlayStation 4 and Xbox One and $69.99 on the newer PlayStation 5 and Xbox Series X/S. Naturally, each cover belongs to a different edition of NBA 2K22, which are all available for pre-order starting today and scheduled to release worldwide on September 10th. As of today, that's turned out to be exactly the case since 2K itself has properly announced NBA 2K22 and four unique variants of the box art. But since NBA 2K titles tend to offer various covers, it was very likely that it was only one example. Cover art for NBA 2K22 had previously leaked only a couple of weeks ago, which seemed to already give away which players would be adorning the box art. It can, however, get to take up quite a bit of space on the SD card. There isn’t a single other application with the potential of allowing us to enjoy more games on an Android terminal. RetroArch is an open-source project that makes use of a powerful development tool called Libretro. RetroArch Android is, by far, the most complete emulator in existence. Download RetroArch Apk Android App 1.9.12 () com.retroarch free- all latest and older versions(1.9.12 (),1.9.12 (),) apk. Download RetroArch Apk v1.13.0 Latest Version File Type: Android Package File (.apk) Size: 185 MB Download From MediaFire Download From Google Drive Download From OneDrive Download From MEGA Download From Mirrored. Just in case all this compatibility wasn't enough, RetroAch is also compatible with USB and Bluetooth controllers, which means we can plug in a controller at any time and play on our tablet as if it was a real video game console. Settings are also unified so configuration is done once and for all. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Readers like you help support XDA Developers. The amazing complete list of consoles -with the emulator used in parenthesis- that RetroArch is able to emulate is the following: PlayStation 1 (PCSX ReARMed), Super Nintendo (SNES9x Next), Nintendo Entertainment System (FCEUmm / NEStopia), GameBoy / GameBoy Color (Gambatte), GameBoy Advance (VBA Next), Arcade (Final Burn Alpha), Neo Geo Pocket Color (Mednafen NGP), Virtual Boy (Mednafen VB), Sega Genesis/Mega Drive (Genesis Plus GX), Sega Master System/Sega Game Gear (Genesis Plus GX), Sega CD / Mega CD (Genesis Plus GX), PC Engine / PC Engine CD (Mednafen PCE Fast), WonderSwan Color / Crystal (Mednafen Wonderswan).Īs if the complete catalogues of all these video game consoles weren’t enough, RetroArch Android also lets you emulate Doom 1, Doom 2, Ultimate Doom and Final Doom, to perfection. FebruCoolRetrodude RetroArch is a frontend for emulators, game engines and media players. RetroArch is now available on the Amazon Appstore, allowing users to to emulate retro games on Fire TV dongles and Fire OS tablets. RetroArch Android is a very special emulator that, instead of focusing on a single console, such as Playstation or SuperNintendo, attempts to include all kinds of consoles and games, thus being able to emulate thousands of game titles to perfection. Serial.print(" size: ") Serial.println(ts.points.size) Serial.print(" y: ") Serial.print(ts.points.y) Serial.print(" x: ") Serial.print(ts.points.x) Serial.print("Touch ") Serial.print(i + 1) Serial.print(": ") TAMC_GT911 ts = TAMC_GT911(I2C_SDA_PIN, I2C_SCL_PIN, TOUCH_INT, TOUCH_RST, max(TOUCH_MAP_X1, TOUCH_MAP_X2), max(TOUCH_MAP_Y1, TOUCH_MAP_Y2)) We’ll use ArduinoGFX and configure the I/O pins as follows: The display relies on parallel RGB565 and SPI interfaces, and it’s supported by the ArduinoGFX library or the LovyanGFX library. The ESP32-S3 4-inch display board can be programmed with either Arduino or PlatformIO, and we’ll use the demo code provided by Makerfabs on GitHub for this review. Programming the Matouch_ESP32-S3 demo kit with Arduino/PlatformIO We can also peel the film on the adhesive paper on the speaker to attach it to the back of the frame. We can mount the ESP32-S3 4-inch Display board to the 3D-printed frame with the provided spacers, bolts, and nuts. The kit also comes with a speaker attached to the main board, a 3D printed frame/holder, a microSD card, a USB Type-C cable, and a screw set. The “Mabee TVOC and eCO2 SGP30 & Temperature and Humidity SHT31” module, which as its name implies, combines an SGP30 TVOC and eCO2 sensor (I2C address: 0x58) and an SHT31 temperature and humidity sensor (I2C address: 0x44), and operates at 3.3V. Temperature measurement range – -40☌~300☌, ☑.5☌ resolution.IR Thermal Sensor Array 32×24 (MLX90640).The Mabee MLX90640 thermal camera sensor with the following specifications: Expansion – 2x Mabee interfaces: 1x I2C 1xGPIO.USB – Dual USB Type-C (one for USB-to-UART and one for native USB) USB to UART Chip: CP2104.5 Points Touch, Capacitive via GT911 touch panel driver.4.0-inch IPS display with 480×480 resolution, 50+ FPS RGB 5/6/5+ SPI interface using ST7701S controller.Controller – ESP32-S3-WROOM-1, PCB Antenna, 16MB Flash, 8MB PSRAM, ESP32-S3-WROOM-1-N16R8.The mainboard of the MaTouch_ ESP32-S3 4-inch Display with the following specifications: When we unpack the box, we will find the device as in the picture, consisting of the following items: air quality monitors, or patient screening devices MaTouch_ESP32-S3 4-inch display demo kit unboxing It can be used to make various projects such as electronic photo frames. Makerfabs MaTouch_ESP32-S3 4-inch Display Demo Kit is an ESP32-S3 development board with a 4-inch touchscreen display, a TVOC sensor, and a thermal camera. This makes We Were Here Forever both the largest and the most graphically advanced game in the series to date, with a more lively world packed with small details and over 22 completely new puzzles. The team behind the game has worked hard on creating a We Were Here game that surpasses its predecessors in terms of graphics as well as scale. We Were Here Forever will be Total Mayhem Games’ most impressive game to date, out now on PC and following soon after on PlayStation and Xbox. This will be our greatest production so far and it isn’t the end for the explorers – we are already plotting their next cooperative adventures!” Today, after two and a half years of development – during a pandemic no less(!) – we’re excited to finally show our most ambitious project to date and hear the reactions and experiences of players from all over the world. Finally discover if breaking free from Castle Rock is possible, or if it’s a hell from which no one can escape.Ĭo-founder of Total Mayhem Games, Lucia de Visser, is proud of this release and humbled by the response so far: “We started with little and have come a long way, with three great releases already behind us and a team that has doubled in size with every one of them. Questions which have taunted players throughout the We Were Here Series will be answered in this fourth part. The Grand RevealAn epic climax awaits in We Were Here Forever. While trying to make your escape from Castle Rock in We Were Here Forever, you might start believing what you feared all along. As you do so, you will learn more about past events and characters from previous games that influenced this mysterious place. Hope will lead you on to an eerie Graveyard and have you descend down into the dark waters of the Foundry. Every adventure can unfold differently thanks to a more freeform design allowing players to choose where to explore first. Once outside, you begin to uncover the story of Rockbury and the town’s inhabitants, who once planned a resistance against the King in order to escape this mysterious realm. For the first time in the series, you’ll eventually leave the Keep. We Were Here Forever will bring you an asymmetric co-op experience at the price of €17.99 / $17.99, with a 10% launch discount in the first week.Įscaping Castle Rock – forever The clock strikes the hour and thus it is finally time to enter Castle Rock once more in We Were Here Forever! In this asymmetrical co-op puzzle game, you will make your way through previously unseen parts of Castle Rock. “Hey, stranger.” She greets you with a humorous nickname. Her presence in the room pushes your thoughts away from that. And Tony’s body had already turned to ashes. Wanda came to meet you sometime later in the kitchen when the house was almost completely empty and Happy had taken Morgan out for hamburgers. You were finishing the final arrangements with a certain Nordic god. When the memorial was over, you saw Wanda talking with Clint from a distance, but you didn’t join them. Thanos took everything from you, even if the Avengers won this time. It wouldn’t be polite to be late for a wake.” You joke, getting a small chuckle out of her that is enough to keep you going for the rest of the ceremony. You give her a weak smile, nodding softly. She offers you a tender smile and pats the knot. "I understand.” Wanda interrupts you gently because she realizes that you are about to cry. I wanted to wear something special, and Tony was the only one who had a house…" “It was Tony’s.” You confess in a whisper, and her touch hesitates, her eyes returning to yours in search of any discomfort. “It’s a nice suit.” Wanda comments and you blink away from counting her freckles, shifting the weight of your feet and smiling at the way she gives a warning tug on your tie. You both know that she could charm the knot with a simple movement, and yet, neither of you steps aside. Wanda smiles, however, moving away from the door to approach you. “No, I’m fighting with my tie.” You mumble annoyed like a child. This was one of the things you loved most about her. No matter how tired she was, Wanda was always gentle with you. “Hey, are you ready?” her voice was weak and tired but gentle. The vivid flashes of the battle popped into your head in the same second, and you sighed again, lowering your face for a moment. With a frustrated sigh of resignation, your tie fell open against your chest and you stared at your reflection. No matter how many times you took a deep breath and tried the knot again, your fingers were still shaky and you kept failing. General Masterlist | AO3 | Wattpad | Series Masterlist I may have also written a smut during a work meeting, but it’s really short so I don’t know if anyone would like to read it. I hope you like my attempts at humor as well. The story has the same vibe as the powerpoint one, it’s just me trying to fix the canon and give Wanda some love. Warnings: (+16) mild angst with happy ending, mutual pining, friends to lovers, mentions of past abusive relationships, some make-out and kissing, with fluff confessions, reader being a little shit who teases Wanda for fun, hurt/comfort, general fluff | Words: 7.707kĪ/N-> Instead of getting a decent amount of sleep, I wrote this until two in the morning. You do that in space, and when you come back, it’s the Scarlet Witch who welcomes you. Summary: The Blip took away your most important person, but when Wanda returns, you need time to heal from the loss of other Avengers. Originally posted by ivelivedalotoflives-deactivated They are also keystone species.Ī concept introduced in 1969 by the American ecologist and zoologist Robert T. Paine (Ap– June 13, 2016), a keystone species is a species that has a disproportionately large effect on its natural environment relative to its abundance. Keystone species have an extremely high impact on a particular ecosystem relative to its population. They’re also critical for the overall structure and functioning of an ecosystem, and influence which other types of plants and animals make up that ecosystem. They can leap six times the length of their body So, protecting snow leopards (and, in general, keystone species) and their habitats will result in a cascade of benefits to the rich diversity of plant and animal species living in the same region. Snow leopard’s hind legs are so powerful that they give the animal the ability to leap up to 9 meters (29.5 feet) – six times the length of its body. Video can’t be loaded because JavaScript is disabled: Snow Leopard Chuffing () Snow leopard facts: A snow leopard displays its loud vocalization skills known as ‘chuffing’ at the San Diego Zoo. The tail of a snow leopard is almost as long as the animal’s entire body. This massive tail shields the animal from the cold, harsh winds of their habitat and help it maintain balance while jumping. 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